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Problems with the guns plug in
July 30, 2010, 12:22:50 AM
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Problems with the guns plug in
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Topic: Problems with the guns plug in (Read 84 times)
Kavinsky
Newbie
Posts: 26
Problems with the guns plug in
«
on:
December 06, 2009, 12:14:41 AM »
granted now that I can turn it on and off at the touch of a button alot of the problems have
gone away but these problems still persisit
we need to remove these two guns from this plug in which are overpowered or
in general create problems on the server
the mp5k, since its model shows up as an error sign along with the mg1 it also has no
firing noise.
the mg1 because it uses the alyx gun firing sound hich disables her guns firing noise whenever she uses it which can be quite emersion breaking and its model is also showing up as an error sound
if we could make the downloading of the sound and the model for the mp5k fool proof and it used its own
custom sound it would be alright but the mg1 is too strong and overpowed and needs to go in my opinon
theres also a persisting problem when you type !ar2 that it doesnt give you any ammo for that gun along with the crossbow
«
Last Edit: December 06, 2009, 12:17:41 AM by Kavinsky
»
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Peacecraft
Newbie
Posts: 14
It's not tea without two sugars.
Re: Problems with the guns plug in
«
Reply #1 on:
December 06, 2009, 03:06:07 PM »
Well doing !crossbow gives me bolts... And I've had no problems after recieving the the Mp5k file downloads, same for the MG1 but I can agree... The MG1 is an exceedingly powerful weapon. I don't think it's been much of a gamebresking problem so far since we can't spawn AR2 ammo, but solve one problem and another arises obviously. Personally if we're looking into the Beta weapons, why don't we try for some of the more diverse beta weapons like the Incinerator?
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